Drachengranat: Unterschied zwischen den Versionen

[gesichtete Version][gesichtete Version]
K
Zeile 9: Zeile 9:
 
|Bonus1 = TP
 
|Bonus1 = TP
 
|Bonus2 =
 
|Bonus2 =
|ExtraBonus =
 
 
|AnzahlExtraBonus =
 
|AnzahlExtraBonus =
  
Zeile 89: Zeile 88:
 
|Bonus1 = TP
 
|Bonus1 = TP
 
|Bonus2 =
 
|Bonus2 =
|ExtraBonus = + Max. MP<br />% Max. MP<br />MP-Regeneration<br />Schaden von MP absorbieren<br />Chance, MP wiederherzustellen
 
 
|AnzahlExtraBonus = 0 bis 1
 
|AnzahlExtraBonus = 0 bis 1
  
Zeile 95: Zeile 93:
 
|mBonus-0-1 = 45
 
|mBonus-0-1 = 45
 
|mBonus-0-2 =
 
|mBonus-0-2 =
|mBonus-0-3            = +45 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-0-3             =
 +
|mBonus-0-4             = +45 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-1-1 = 60
 
|mBonus-1-1 = 60
 
|mBonus-1-2 =
 
|mBonus-1-2 =
|mBonus-1-3            = +60 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-1-3             =
 +
|mBonus-1-4             = +60 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-2-1 = 75
 
|mBonus-2-1 = 75
 
|mBonus-2-2 =
 
|mBonus-2-2 =
|mBonus-2-3            = +75 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-2-3             =
 +
|mBonus-2-4             = +75 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-3-1 = 90
 
|mBonus-3-1 = 90
 
|mBonus-3-2 =
 
|mBonus-3-2 =
|mBonus-3-3            = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-3-3             =
 +
|mBonus-3-4             = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-4-1 =
 
|mBonus-4-1 =
 
|mBonus-4-2 =
 
|mBonus-4-2 =
Zeile 111: Zeile 113:
 
|kBonus-0-1 = 60
 
|kBonus-0-1 = 60
 
|kBonus-0-2 =
 
|kBonus-0-2 =
|kBonus-0-3            = +60 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-0-3             =
 +
|kBonus-0-4             = +60 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-1-1 = 75
 
|kBonus-1-1 = 75
 
|kBonus-1-2 =
 
|kBonus-1-2 =
|kBonus-1-3            = +75 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-1-3             =
 +
|kBonus-1-4             = +75 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-2-1 = 90
 
|kBonus-2-1 = 90
 
|kBonus-2-2 =
 
|kBonus-2-2 =
|kBonus-2-3            = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-2-3             =
 +
|kBonus-2-4             = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-3-1 = 120
 
|kBonus-3-1 = 120
 
|kBonus-3-2 =
 
|kBonus-3-2 =
|kBonus-3-3            = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-3-3             =
 +
|kBonus-3-4             = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-4-1 =
 
|kBonus-4-1 =
 
|kBonus-4-2 =
 
|kBonus-4-2 =
Zeile 127: Zeile 133:
 
|lBonus-0-1 = 75
 
|lBonus-0-1 = 75
 
|lBonus-0-2 =
 
|lBonus-0-2 =
|lBonus-0-3            = +75 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-0-3             =
 +
|lBonus-0-4             = +75 Max. MP<br>1% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-1-1 = 90
 
|lBonus-1-1 = 90
 
|lBonus-1-2 =
 
|lBonus-1-2 =
|lBonus-1-3            = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-1-3             =
 +
|lBonus-1-4             = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-2-1 = 120
 
|lBonus-2-1 = 120
 
|lBonus-2-2 =
 
|lBonus-2-2 =
|lBonus-3-3             = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-2-3             =
 +
|lBonus-2-4             = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-3-1 = 150
 
|lBonus-3-1 = 150
 
|lBonus-3-2 =
 
|lBonus-3-2 =
|lBonus-3-3            = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-3-3             =
 +
|lBonus-3-4             = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-4-1 =
 
|lBonus-4-1 =
 
|lBonus-4-2 =
 
|lBonus-4-2 =
Zeile 143: Zeile 153:
 
|bBonus-0-1 = 90
 
|bBonus-0-1 = 90
 
|bBonus-0-2 =
 
|bBonus-0-2 =
|bBonus-0-3            = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-0-3             =
 +
|bBonus-0-4             = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-1-1 = 120
 
|bBonus-1-1 = 120
 
|bBonus-1-2 =
 
|bBonus-1-2 =
|bBonus-1-3            = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-1-3             =
 +
|bBonus-1-4             = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-2-1 = 150
 
|bBonus-2-1 = 150
 
|bBonus-2-2 =
 
|bBonus-2-2 =
|bBonus-2-3            = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-2-3             =
 +
|bBonus-2-4             = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-3-1 = 180
 
|bBonus-3-1 = 180
 
|bBonus-3-2 =
 
|bBonus-3-2 =
|bBonus-3-3            = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-3-3             =
 +
|bBonus-3-4             = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-4-1 = 225
 
|bBonus-4-1 = 225
 
|bBonus-4-2 =
 
|bBonus-4-2 =
|bBonus-4-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-4-3            =
 +
|bBonus-4-4            =  +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-5-1 =
 
|bBonus-5-1 =
 
|bBonus-5-2 =
 
|bBonus-5-2 =
Zeile 162: Zeile 177:
 
|eBonus-0-1 = 120
 
|eBonus-0-1 = 120
 
|eBonus-0-2 =
 
|eBonus-0-2 =
|eBonus-0-3            = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-0-3             =
 +
|eBonus-0-4             = +120 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-1-1 = 150
 
|eBonus-1-1 = 150
 
|eBonus-1-2 =
 
|eBonus-1-2 =
|eBonus-1-3            = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-1-3             =
 +
|eBonus-1-4             = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-2-1 = 180
 
|eBonus-2-1 = 180
 
|eBonus-2-2 =
 
|eBonus-2-2 =
|eBonus-2-3            = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-2-3             =
 +
|eBonus-2-4             = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-3-1 = 225
 
|eBonus-3-1 = 225
 
|eBonus-3-2 =
 
|eBonus-3-2 =
|eBonus-3-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-3-3             =
 +
|eBonus-3-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-4-1 = 300
 
|eBonus-4-1 = 300
 
|eBonus-4-2 =
 
|eBonus-4-2 =
|eBonus-4-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen
+
|eBonus-4-3             =
 +
|eBonus-4-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen
 
|eBonus-5-1 =
 
|eBonus-5-1 =
 
|eBonus-5-2 =
 
|eBonus-5-2 =
Zeile 191: Zeile 211:
 
|Bonus1 = TP
 
|Bonus1 = TP
 
|Bonus2 =
 
|Bonus2 =
|ExtraBonus = + Max. MP<br />% Max. MP<br />MP-Regeneration<br />Schaden von MP absorbieren<br />Chance, MP wiederherzustellen
 
 
|AnzahlExtraBonus = 0 bis 2
 
|AnzahlExtraBonus = 0 bis 2
  
Zeile 197: Zeile 216:
 
|mBonus-0-1 = 90
 
|mBonus-0-1 = 90
 
|mBonus-0-2 =
 
|mBonus-0-2 =
|mBonus-0-3            = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-0-3             =
 +
|mBonus-0-4             = +90 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-1-1 = 105
 
|mBonus-1-1 = 105
 
|mBonus-1-2 =
 
|mBonus-1-2 =
|mBonus-1-3            = +105 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-1-3             =
 +
|mBonus-1-4             = +105 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-2-1 = 135
 
|mBonus-2-1 = 135
 
|mBonus-2-2 =
 
|mBonus-2-2 =
|mBonus-2-3            = +135 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-2-3             =
 +
|mBonus-2-4             = +135 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-3-1 = 165
 
|mBonus-3-1 = 165
 
|mBonus-3-2 =
 
|mBonus-3-2 =
|mBonus-3-3            = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-3-3             =
 +
|mBonus-3-4             = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-4-1 = 225
 
|mBonus-4-1 = 225
 
|mBonus-4-2 =
 
|mBonus-4-2 =
|mBonus-4-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-4-3             =
 +
|mBonus-4-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Klar -->
 
<!-- Boni für Klar -->
 
|kBonus-0-1 = 105
 
|kBonus-0-1 = 105
 
|kBonus-0-2 =
 
|kBonus-0-2 =
|kBonus-0-3            = +105 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-0-3             =
 +
|kBonus-0-4             = +105 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-1-1 = 135
 
|kBonus-1-1 = 135
 
|kBonus-1-2 =
 
|kBonus-1-2 =
|kBonus-1-3            = +135 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-1-3             =
 +
|kBonus-1-4             = +135 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-2-1 = 165
 
|kBonus-2-1 = 165
 
|kBonus-2-2 =
 
|kBonus-2-2 =
|kBonus-2-3            = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-2-3             =
 +
|kBonus-2-4             = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-3-1 = 225
 
|kBonus-3-1 = 225
 
|kBonus-3-2 =
 
|kBonus-3-2 =
|kBonus-3-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-3-3             =
 +
|kBonus-3-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-4-1 = 300
 
|kBonus-4-1 = 300
 
|kBonus-4-2 =
 
|kBonus-4-2 =
|kBonus-4-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-4-3             =
 +
|kBonus-4-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Lupenrein -->
 
<!-- Boni für Lupenrein -->
 
|lBonus-0-1 = 135
 
|lBonus-0-1 = 135
 
|lBonus-0-2 =
 
|lBonus-0-2 =
|lBonus-0-3            = +135 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-0-3             =
 +
|lBonus-0-4             = +135 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-1-1 = 165
 
|lBonus-1-1 = 165
 
|lBonus-1-2 =
 
|lBonus-1-2 =
|lBonus-1-3            = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-1-3             =
 +
|lBonus-1-4             = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-2-1 = 225
 
|lBonus-2-1 = 225
 
|lBonus-2-2 =
 
|lBonus-2-2 =
|lBonus-2-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-2-3             =
 +
|lBonus-2-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-3-1 = 300
 
|lBonus-3-1 = 300
 
|lBonus-3-2 =
 
|lBonus-3-2 =
|lBonus-3-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-3-3             =
 +
|lBonus-3-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-4-1 = 375
 
|lBonus-4-1 = 375
 
|lBonus-4-2 =
 
|lBonus-4-2 =
|lBonus-4-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|lBonus-4-3             =
 +
|lBonus-4-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Brilliant -->
 
<!-- Boni für Brilliant -->
 
|bBonus-0-1 = 165
 
|bBonus-0-1 = 165
 
|bBonus-0-2 =
 
|bBonus-0-2 =
|bBonus-0-3            = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-0-3             =
 +
|bBonus-0-4             = +165 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-1-1 = 225
 
|bBonus-1-1 = 225
 
|bBonus-1-2 =
 
|bBonus-1-2 =
|bBonus-1-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-1-3             =
 +
|bBonus-1-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-2-1 = 300
 
|bBonus-2-1 = 300
 
|bBonus-2-2 =
 
|bBonus-2-2 =
|bBonus-2-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-2-3             =
 +
|bBonus-2-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-3-1 = 375
 
|bBonus-3-1 = 375
 
|bBonus-3-2 =
 
|bBonus-3-2 =
|bBonus-3-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|bBonus-3-3             =
 +
|bBonus-3-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|bBonus-4-1 = 450
 
|bBonus-4-1 = 450
 
|bBonus-4-2 =
 
|bBonus-4-2 =
|bBonus-4-3            = +450 Max. MP<br>6% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|bBonus-4-3             =
 +
|bBonus-4-4             = +450 Max. MP<br>6% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|bBonus-5-1 =
 
|bBonus-5-1 =
 
|bBonus-5-2 =
 
|bBonus-5-2 =
Zeile 267: Zeile 306:
 
|eBonus-0-1 = 225
 
|eBonus-0-1 = 225
 
|eBonus-0-2 =
 
|eBonus-0-2 =
|eBonus-0-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-0-3             =
 +
|eBonus-0-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-1-1 = 300
 
|eBonus-1-1 = 300
 
|eBonus-1-2 =
 
|eBonus-1-2 =
|eBonus-1-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-1-3             =
 +
|eBonus-1-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-2-1 = 375
 
|eBonus-2-1 = 375
 
|eBonus-2-2 =
 
|eBonus-2-2 =
|eBonus-2-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|eBonus-2-3             =
 +
|eBonus-2-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|eBonus-3-1 = 450
 
|eBonus-3-1 = 450
 
|eBonus-3-2 =
 
|eBonus-3-2 =
|eBonus-3-3            = +450 Max. MP<br>6% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|eBonus-3-3             =
 +
|eBonus-3-4             = +450 Max. MP<br>6% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|eBonus-4-1 = 600
 
|eBonus-4-1 = 600
 
|eBonus-4-2 =
 
|eBonus-4-2 =
 +
|eBonus-4-3            =
 +
|eBonus-4-4            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen
 
|eBonus-5-1 =
 
|eBonus-5-1 =
 
|eBonus-5-2 =
 
|eBonus-5-2 =
Zeile 295: Zeile 340:
 
|Bonus1 = TP
 
|Bonus1 = TP
 
|Bonus2 = Blitzwiderstand
 
|Bonus2 = Blitzwiderstand
|ExtraBonus = + Max. MP<br />% Max. MP<br />MP-Regeneration<br />Schaden von MP absorbieren<br />Chance, MP wiederherzustellen
 
 
|AnzahlExtraBonus = 0 bis 2
 
|AnzahlExtraBonus = 0 bis 2
  
Zeile 301: Zeile 345:
 
|mBonus-0-1 = 150
 
|mBonus-0-1 = 150
 
|mBonus-0-2 = 1
 
|mBonus-0-2 = 1
|mBonus-0-3            = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-0-3             =
 +
|mBonus-0-4             = +150 Max. MP<br>2% Max. MP<br>1% MP-Regeneration<br>1% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-1-1 = 180
 
|mBonus-1-1 = 180
 
|mBonus-1-2 = 2
 
|mBonus-1-2 = 2
|mBonus-1-3            = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-1-3             =
 +
|mBonus-1-4             = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-2-1 = 225
 
|mBonus-2-1 = 225
 
|mBonus-2-2 = 2
 
|mBonus-2-2 = 2
|mBonus-2-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-2-3             =
 +
|mBonus-2-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-3-1 = 270
 
|mBonus-3-1 = 270
 
|mBonus-3-2 = 2
 
|mBonus-3-2 = 2
|mBonus-3-3            = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-3-3             =
 +
|mBonus-3-4             = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|mBonus-4-1 = 300
 
|mBonus-4-1 = 300
 
|mBonus-4-2 = 2
 
|mBonus-4-2 = 2
|mBonus-4-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|mBonus-4-3             =
 +
|mBonus-4-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Klar -->
 
<!-- Boni für Klar -->
 
|kBonus-0-1 = 180
 
|kBonus-0-1 = 180
 
|kBonus-0-2 = 2
 
|kBonus-0-2 = 2
|kBonus-0-3            = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-0-3             =
 +
|kBonus-0-4             = +180 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-1-1 = 225
 
|kBonus-1-1 = 225
 
|kBonus-1-2 = 2
 
|kBonus-1-2 = 2
|kBonus-1-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-1-3             =
 +
|kBonus-1-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-2-1 = 270
 
|kBonus-2-1 = 270
 
|kBonus-2-2 = 2
 
|kBonus-2-2 = 2
|kBonus-2-3            = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-2-3             =
 +
|kBonus-2-4             = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-3-1 = 300
 
|kBonus-3-1 = 300
 
|kBonus-3-2 = 2
 
|kBonus-3-2 = 2
|kBonus-3-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|kBonus-3-3             =
 +
|kBonus-3-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|kBonus-4-1 = 375
 
|kBonus-4-1 = 375
 
|kBonus-4-2 = 3
 
|kBonus-4-2 = 3
|kBonus-4-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|kBonus-4-3             =
 +
|kBonus-4-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Lupenrein -->
 
<!-- Boni für Lupenrein -->
 
|lBonus-0-1 = 225
 
|lBonus-0-1 = 225
 
|lBonus-0-2 = 2
 
|lBonus-0-2 = 2
|lBonus-0-3            = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-0-3             =
 +
|lBonus-0-4             = +225 Max. MP<br>3% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-1-1 = 270
 
|lBonus-1-1 = 270
 
|lBonus-1-2 = 2
 
|lBonus-1-2 = 2
|lBonus-1-3            = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-1-3             =
 +
|lBonus-1-4             = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-2-1 = 300
 
|lBonus-2-1 = 300
 
|lBonus-2-2 = 2
 
|lBonus-2-2 = 2
|lBonus-2-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|lBonus-2-3             =
 +
|lBonus-2-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|lBonus-3-1 = 375
 
|lBonus-3-1 = 375
 
|lBonus-3-2 = 3
 
|lBonus-3-2 = 3
|lBonus-0-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|lBonus-3-3            =
 +
|lBonus-3-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|lBonus-4-1 = 525
 
|lBonus-4-1 = 525
 
|lBonus-4-2 = 4
 
|lBonus-4-2 = 4
|lBonus-4-3            = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|lBonus-4-3             =
 +
|lBonus-4-4             = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Brilliant -->
 
<!-- Boni für Brilliant -->
 
|bBonus-0-1 = 270
 
|bBonus-0-1 = 270
 
|bBonus-0-2 = 2
 
|bBonus-0-2 = 2
|bBonus-0-3            = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-0-3             =
 +
|bBonus-0-4             = +270 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-1-1 = 300
 
|bBonus-1-1 = 300
 
|bBonus-1-2 = 2
 
|bBonus-1-2 = 2
|bBonus-1-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|bBonus-1-3             =
 +
|bBonus-1-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|bBonus-2-1 = 375
 
|bBonus-2-1 = 375
 
|bBonus-2-2 = 3
 
|bBonus-2-2 = 3
|bBonus-2-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|bBonus-2-3             =
 +
|bBonus-2-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|bBonus-3-1 = 525
 
|bBonus-3-1 = 525
 
|bBonus-3-2 = 4
 
|bBonus-3-2 = 4
|bBonus-3-3            = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|bBonus-3-3             =
 +
|bBonus-3-4             = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|bBonus-4-1 = 600
 
|bBonus-4-1 = 600
 
|bBonus-4-2 = 4
 
|bBonus-4-2 = 4
|bBonus-4-3            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|bBonus-4-3             =
 +
|bBonus-4-4             = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|bBonus-5-1 =
 
|bBonus-5-1 =
 
|bBonus-5-2 =
 
|bBonus-5-2 =
Zeile 371: Zeile 435:
 
|eBonus-0-1 = 300
 
|eBonus-0-1 = 300
 
|eBonus-0-2 = 2
 
|eBonus-0-2 = 2
|eBonus-0-3            = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
+
|eBonus-0-3             =
 +
|eBonus-0-4             = +300 Max. MP<br>4% Max. MP<br>2% MP-Regeneration<br>2% Schaden von MP absorbieren<br>1% Chance, MP wiederherzustellen  
 
|eBonus-1-1 = 375
 
|eBonus-1-1 = 375
 
|eBonus-1-2 = 3
 
|eBonus-1-2 = 3
|eBonus-1-3            = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|eBonus-1-3             =
 +
|eBonus-1-4             = +375 Max. MP<br>5% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|eBonus-2-1 = 525
 
|eBonus-2-1 = 525
 
|eBonus-2-2 = 4
 
|eBonus-2-2 = 4
|eBonus-2-3            = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|eBonus-2-3             =
 +
|eBonus-2-4             = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|eBonus-3-1 = 600
 
|eBonus-3-1 = 600
 
|eBonus-3-2 = 4
 
|eBonus-3-2 = 4
|eBonus-3-3            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|eBonus-3-3             =
 +
|eBonus-3-4             = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|eBonus-4-1 = 900
 
|eBonus-4-1 = 900
 
|eBonus-4-2 = 6
 
|eBonus-4-2 = 6
|eBonus-4-3            = +900 Max. MP<br>12% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|eBonus-4-3             =
|eBonus-5-1 = 1200
+
|eBonus-4-4             = +900 Max. MP<br>12% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 +
|eBonus-5-1 = 1.200
 
|eBonus-5-2 = 8
 
|eBonus-5-2 = 8
|eBonus-5-3            = +1200 Max. MP<br>16% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
+
|eBonus-5-3             =
 +
|eBonus-5-4             = +1.200 Max. MP<br>16% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
 
|eBonus-6-1 =
 
|eBonus-6-1 =
 
|eBonus-6-2 =
 
|eBonus-6-2 =
Zeile 401: Zeile 471:
 
|Bonus1 = TP
 
|Bonus1 = TP
 
|Bonus2 = Blitzwiderstand
 
|Bonus2 = Blitzwiderstand
|ExtraBonus = + Max. MP<br />% Max. MP<br />MP-Regeneration<br />Schaden von MP absorbieren<br />Chance, MP wiederherzustellen
 
 
|AnzahlExtraBonus = 0 bis 3
 
|AnzahlExtraBonus = 0 bis 3
  
Zeile 407: Zeile 476:
 
|mBonus-0-1 = 450
 
|mBonus-0-1 = 450
 
|mBonus-0-2 = 3
 
|mBonus-0-2 = 3
|mBonus-0-3            = +450 Max. MP<br>6% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|mBonus-0-3             =
 +
|mBonus-0-4             = +450 Max. MP<br>6% Max. MP<br>3% MP-Regeneration<br>3% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|mBonus-1-1 = 525
 
|mBonus-1-1 = 525
 
|mBonus-1-2 = 4
 
|mBonus-1-2 = 4
|mBonus-1-3            = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|mBonus-1-3             =
 +
|mBonus-1-4             = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|mBonus-2-1 = 600
 
|mBonus-2-1 = 600
 
|mBonus-2-2 = 4
 
|mBonus-2-2 = 4
|mBonus-0-3            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|mBonus-2-3             =
 +
|mBonus-2-4             = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|mBonus-3-1 = 675
 
|mBonus-3-1 = 675
 
|mBonus-3-2 = 5
 
|mBonus-3-2 = 5
|mBonus-3-3            = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|mBonus-3-3             =
 +
|mBonus-3-4             = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|mBonus-4-1 = 750
 
|mBonus-4-1 = 750
 
|mBonus-4-2 = 5
 
|mBonus-4-2 = 5
|mBonus-4-3            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|mBonus-4-3             =
 +
|mBonus-4-4             = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Klar -->
 
<!-- Boni für Klar -->
 
|kBonus-0-1 = 525
 
|kBonus-0-1 = 525
 
|kBonus-0-2 = 4
 
|kBonus-0-2 = 4
|kBonus-0-3            = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|kBonus-0-3             =
 +
|kBonus-0-4             = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|kBonus-1-1 = 600
 
|kBonus-1-1 = 600
 
|kBonus-1-2 = 4
 
|kBonus-1-2 = 4
|kBonus-1-3            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|kBonus-1-3             =
 +
|kBonus-1-4             = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|kBonus-2-1 = 675
 
|kBonus-2-1 = 675
 
|kBonus-2-2 = 5
 
|kBonus-2-2 = 5
|kBonus-2-3            = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|kBonus-2-3             =
 +
|kBonus-2-4             = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|kBonus-3-1 = 750
 
|kBonus-3-1 = 750
 
|kBonus-3-2 = 5
 
|kBonus-3-2 = 5
|kBonus-3-3            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|kBonus-3-3             =
 +
|kBonus-3-4             = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|kBonus-4-1 = 825
 
|kBonus-4-1 = 825
 
|kBonus-4-2 = 6
 
|kBonus-4-2 = 6
|kBonus-4-3            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|kBonus-4-3             =
 +
|kBonus-4-4             = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Lupenrein -->
 
<!-- Boni für Lupenrein -->
 
|lBonus-0-1 = 600
 
|lBonus-0-1 = 600
 
|lBonus-0-2 = 4
 
|lBonus-0-2 = 4
|lBonus-0-3            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
+
|lBonus-0-3             =
 +
|lBonus-0-4             = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen  
 
|lBonus-1-1 = 675
 
|lBonus-1-1 = 675
 
|lBonus-1-2 = 5
 
|lBonus-1-2 = 5
|lBonus-1-3            = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|lBonus-1-3             =
 +
|lBonus-1-4             = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|lBonus-2-1 = 750
 
|lBonus-2-1 = 750
 
|lBonus-2-2 = 5
 
|lBonus-2-2 = 5
|lBonus-2-3            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|lBonus-2-3             =
 +
|lBonus-2-4             = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|lBonus-3-1 = 825
 
|lBonus-3-1 = 825
 
|lBonus-3-2 = 6
 
|lBonus-3-2 = 6
|lBonus-3-3            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|lBonus-3-3             =
 +
|lBonus-3-4             = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|lBonus-4-1 = 975
 
|lBonus-4-1 = 975
 
|lBonus-4-2 = 7
 
|lBonus-4-2 = 7
|lBonus-4-3            = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
+
|lBonus-4-3             =
 +
|lBonus-4-4             = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Brilliant -->
 
<!-- Boni für Brilliant -->
 
|bBonus-0-1 = 675
 
|bBonus-0-1 = 675
 
|bBonus-0-2 = 5
 
|bBonus-0-2 = 5
|bBonus-0-3            = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|bBonus-0-3             =
 +
|bBonus-0-4             = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|bBonus-1-1 = 750
 
|bBonus-1-1 = 750
 
|bBonus-1-2 = 5
 
|bBonus-1-2 = 5
|bBonus-1-3            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|bBonus-1-3             =
 +
|bBonus-1-4             = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|bBonus-2-1 = 825
 
|bBonus-2-1 = 825
 
|bBonus-2-2 = 6
 
|bBonus-2-2 = 6
|bBonus-2-3            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|bBonus-2-3             =
 +
|bBonus-2-4             = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|bBonus-3-1 = 975
 
|bBonus-3-1 = 975
 
|bBonus-3-2 = 7
 
|bBonus-3-2 = 7
|bBonus-3-3            = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
+
|bBonus-3-3             =
|bBonus-4-1 = 1125
+
|bBonus-3-4             = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
 +
|bBonus-4-1 = 1.125
 
|bBonus-4-2 = 8
 
|bBonus-4-2 = 8
|bBonus-4-3            = +1125 Max. MP<br>15% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
+
|bBonus-4-3             =
|bBonus-5-1 = 1350
+
|bBonus-4-4             = +1.125 Max. MP<br>15% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
 +
|bBonus-5-1 = 1.350
 
|bBonus-5-2 = 9
 
|bBonus-5-2 = 9
|bBonus-5-3            = +1350 Max. MP<br>18% Max. MP<br>9% MP-Regeneration<br>9% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen  
+
|bBonus-5-3             =
 +
|bBonus-5-4             = +1.350 Max. MP<br>18% Max. MP<br>9% MP-Regeneration<br>9% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen  
  
 
<!-- Boni für Exzellent -->
 
<!-- Boni für Exzellent -->
 
|eBonus-0-1 = 750
 
|eBonus-0-1 = 750
 
|eBonus-0-2 = 5
 
|eBonus-0-2 = 5
|eBonus-0-3            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|eBonus-0-3             =
 +
|eBonus-0-4             = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|eBonus-1-1 = 825
 
|eBonus-1-1 = 825
 
|eBonus-1-2 = 6
 
|eBonus-1-2 = 6
|eBonus-1-3            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
+
|eBonus-1-3             =
 +
|eBonus-1-4             = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen  
 
|eBonus-2-1 = 975
 
|eBonus-2-1 = 975
 
|eBonus-2-2 = 7
 
|eBonus-2-2 = 7
|eBonus-2-3            = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
+
|eBonus-2-3             =
|eBonus-3-1 = 1125
+
|eBonus-2-4             = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
 +
|eBonus-3-1 = 1.125
 
|eBonus-3-2 = 8
 
|eBonus-3-2 = 8
|eBonus-3-3            = +1125 Max. MP<br>15% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
+
|eBonus-3-3             =
|eBonus-4-1 = 1350
+
|eBonus-3-4             = +1.125 Max. MP<br>15% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen  
 +
|eBonus-4-1 = 1.350
 
|eBonus-4-2 = 9
 
|eBonus-4-2 = 9
|eBonus-4-3            = +1350 Max. MP<br>18% Max. MP<br>9% MP-Regeneration<br>9% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen  
+
|eBonus-4-3             =
|eBonus-5-1 = 1575
+
|eBonus-4-4             = +1.350 Max. MP<br>18% Max. MP<br>9% MP-Regeneration<br>9% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen  
 +
|eBonus-5-1 = 1.575
 
|eBonus-5-2 = 11
 
|eBonus-5-2 = 11
|eBonus-5-3            = +1575 Max. MP<br>21% Max. MP<br>11% MP-Regeneration<br>11% Schaden von MP absorbieren<br>46 Chance, MP wiederherzustellen  
+
|eBonus-5-3             =
|eBonus-6-1 = 1800
+
|eBonus-5-4             = +1.575 Max. MP<br>21% Max. MP<br>11% MP-Regeneration<br>11% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen  
 +
|eBonus-6-1 = 1.800
 
|eBonus-6-2 = 12
 
|eBonus-6-2 = 12
|eBonus-6-3            = +1800 Max. MP<br>24% Max. MP<br>12% MP-Regeneration<br>12% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen  
+
|eBonus-6-3             =
 +
|eBonus-6-4             = +1.800 Max. MP<br>24% Max. MP<br>12% MP-Regeneration<br>12% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen
 +
 
 +
}}
 +
 
 +
 
 +
== Mythischer Drachengranat ==
 +
{{Drachenstein/Layout
 +
 
 +
<!-- Dateinamen der Drachensteine ohne .png -->
 +
|DrachensteinName = Mythischer Drachengranat
 +
 
 +
|Bonus1 = TP
 +
|Bonus2 = Blitzwiderstand
 +
|Bonus3 = Kraft des Blitzes
 +
|AnzahlExtraBonus = 0 bis 3
 +
 
 +
<!-- Boni für Matt -->
 +
|mBonus-0-1 = 525
 +
|mBonus-0-2 = 4
 +
|mBonus-0-3            = 4
 +
|mBonus-0-4            = +525 Max. MP<br>7% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen
 +
|mBonus-1-1 = 600
 +
|mBonus-1-2 = 4
 +
|mBonus-1-3            = 4
 +
|mBonus-1-4            = +600 Max. MP<br>8% Max. MP<br>4% MP-Regeneration<br>4% Schaden von MP absorbieren<br>2% Chance, MP wiederherzustellen
 +
|mBonus-2-1 = 675
 +
|mBonus-2-2 = 5
 +
|mBonus-2-3            = 5
 +
|mBonus-2-4            = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|mBonus-3-1 = 750
 +
|mBonus-3-2 = 5
 +
|mBonus-3-3            = 5
 +
|mBonus-3-4            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|mBonus-4-1 = 825
 +
|mBonus-4-2 = 6
 +
|mBonus-4-3            = 6
 +
|mBonus-4-4            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
 
 +
<!-- Boni für Klar -->
 +
|kBonus-0-1 = 675
 +
|kBonus-0-2 = 5
 +
|kBonus-0-3            = 5
 +
|kBonus-0-4            = +675 Max. MP<br>9% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|kBonus-1-1 = 750
 +
|kBonus-1-2 = 5
 +
|kBonus-1-3            = 5
 +
|kBonus-1-4            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|kBonus-2-1 = 825
 +
|kBonus-2-2 = 6
 +
|kBonus-2-3            = 6
 +
|kBonus-2-4            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|kBonus-3-1 = 900
 +
|kBonus-3-2 = 6
 +
|kBonus-3-3            = 6
 +
|kBonus-3-4            = +900 Max. MP<br>12% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|kBonus-4-1 = 975
 +
|kBonus-4-2 = 7
 +
|kBonus-4-3            = 7
 +
|kBonus-4-4            = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen
 +
 
 +
<!-- Boni für Lupenrein -->
 +
|lBonus-0-1 = 750
 +
|lBonus-0-2 = 5
 +
|lBonus-0-3            = 5
 +
|lBonus-0-4            = +750 Max. MP<br>10% Max. MP<br>5% MP-Regeneration<br>5% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|lBonus-1-1 = 825
 +
|lBonus-1-2 = 6
 +
|lBonus-1-3            = 6
 +
|lBonus-1-4            = +825 Max. MP<br>11% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|lBonus-2-1 = 900
 +
|lBonus-2-2 = 6
 +
|lBonus-2-3            = 6
 +
|lBonus-2-4            = +900 Max. MP<br>12% Max. MP<br>6% MP-Regeneration<br>6% Schaden von MP absorbieren<br>3% Chance, MP wiederherzustellen
 +
|lBonus-3-1 = 1.050
 +
|lBonus-3-2 = 7
 +
|lBonus-3-3            = 7
 +
|lBonus-3-4            = +1.050 Max. MP<br>14% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen
 +
|lBonus-4-1 = 1.200
 +
|lBonus-4-2 = 8
 +
|lBonus-4-3            = 8
 +
|lBonus-4-4            = +1.200 Max. MP<br>16% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen
 +
 
 +
<!-- Boni für Brilliant -->
 +
|bBonus-0-1 = 975
 +
|bBonus-0-2 = 7
 +
|bBonus-0-3            = 7
 +
|bBonus-0-4            = +975 Max. MP<br>13% Max. MP<br>7% MP-Regeneration<br>7% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen
 +
|bBonus-1-1 = 1.125
 +
|bBonus-1-2 = 8
 +
|bBonus-1-3            = 8
 +
|bBonus-1-4            = +1.125 Max. MP<br>15% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen
 +
|bBonus-2-1 = 1.275
 +
|bBonus-2-2 = 9
 +
|bBonus-2-3            = 9
 +
|bBonus-2-4            = +1.275 Max. MP<br>17% Max. MP<br>9% MP-Regeneration<br>9% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen
 +
|bBonus-3-1 = 1.425
 +
|bBonus-3-2 = 10
 +
|bBonus-3-3            = 10
 +
|bBonus-3-4            = +1.425 Max. MP<br>19% Max. MP<br>10% MP-Regeneration<br>10% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen
 +
|bBonus-4-1 = 1.575
 +
|bBonus-4-2 = 11
 +
|bBonus-4-3            = 11
 +
|bBonus-4-4            = +1.575 Max. MP<br>21% Max. MP<br>11% MP-Regeneration<br>11% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen
 +
|bBonus-5-1 = 1.800
 +
|bBonus-5-2 = 12
 +
|bBonus-5-3            = 12
 +
|bBonus-5-4            = +1.800 Max. MP<br>24% Max. MP<br>12% MP-Regeneration<br>12% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen
 +
 
 +
<!-- Boni für Exzellent -->
 +
|eBonus-0-1 = 1.125
 +
|eBonus-0-2 = 8
 +
|eBonus-0-3            = 8
 +
|eBonus-0-4            = +1.125 Max. MP<br>15% Max. MP<br>8% MP-Regeneration<br>8% Schaden von MP absorbieren<br>4% Chance, MP wiederherzustellen
 +
|eBonus-1-1 = 1.275
 +
|eBonus-1-2 = 9
 +
|eBonus-1-3            = 9
 +
|eBonus-1-4            = +1.275 Max. MP<br>17% Max. MP<br>9% MP-Regeneration<br>9% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen
 +
|eBonus-2-1 = 1.425
 +
|eBonus-2-2 = 10
 +
|eBonus-2-3            = 10
 +
|eBonus-2-4            = +1.425 Max. MP<br>19% Max. MP<br>10% MP-Regeneration<br>10% Schaden von MP absorbieren<br>5% Chance, MP wiederherzustellen
 +
|eBonus-3-1 = 1.575
 +
|eBonus-3-2 = 11
 +
|eBonus-3-3            = 11
 +
|eBonus-3-4            = +1.575 Max. MP<br>21% Max. MP<br>11% MP-Regeneration<br>11% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen
 +
|eBonus-4-1 = 1.800
 +
|eBonus-4-2 = 12
 +
|eBonus-4-3            = 12
 +
|eBonus-4-4            = +1.800 Max. MP<br>24% Max. MP<br>12% MP-Regeneration<br>12% Schaden von MP absorbieren<br>6% Chance, MP wiederherzustellen
 +
|eBonus-5-1 = 2.025
 +
|eBonus-5-2 = 14
 +
|eBonus-5-3            = 14
 +
|eBonus-5-4            = +2.025 Max. MP<br>27% Max. MP<br>14% MP-Regeneration<br>14% Schaden von MP absorbieren<br>7% Chance, MP wiederherzustellen
 +
|eBonus-6-1 = 2.400
 +
|eBonus-6-2 = 16
 +
|eBonus-6-3            = 16
 +
|eBonus-6-4            = +2.400 Max. MP<br>32% Max. MP<br>16% MP-Regeneration<br>16% Schaden von MP absorbieren<br>8% Chance, MP wiederherzustellen  
  
 
}}
 
}}

Version vom 21. Februar 2019, 20:30 Uhr

Vorlage:Subpage

Roher Drachengranat

Roher Drachengranat (matt).png (matt)
Stufe
Bonus 1
Bonus 2
extra Boni
+0 +15TP - Keine zusätzlichen Boni

+1 +30TP -

+2 +45TP -
Roher Drachengranat (klar).png (klar)
Stufe
Bonus 1
Bonus 2
extra Boni
+0 +30TP - Keine zusätzlichen Boni

+1 +45TP -

+2 +60TP -
Roher Drachengranat (lupenrein).png (lupenrein)
Stufe
Bonus 1
Bonus 2
extra Boni
+0 +45TP - Keine zusätzlichen Boni

+1 +60TP -

+2 +75TP -

+3 +90TP -
Roher Drachengranat (brilliant).png (brilliant)
Stufe
Bonus 1
Bonus 2
extra Boni
+0 +60TP - Keine zusätzlichen Boni

+1 +75TP -

+2 +90TP -

+3 +105TP -
Roher Drachengranat (exzellent).png (exzellent)
Stufe
Bonus 1
Bonus 2
extra Boni
+0 +75TP - Keine zusätzlichen Boni

+1 +90TP -

+2 +105TP -

+3 +120TP -

+4 +150TP -



Geschliffener Drachengranat

Geschliffener Drachengranat (matt).png (matt)
Stufe
Bonus 1
Bonus 2
0 bis 1 extra Boni
+0 +45TP - +45 Max. MP
1% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +60TP - +60 Max. MP
1% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +75TP - +75 Max. MP
1% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +90TP - +90 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Geschliffener Drachengranat (klar).png (klar)
Stufe
Bonus 1
Bonus 2
0 bis 1 extra Boni
+0 +60TP - +60 Max. MP
1% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +75TP - +75 Max. MP
1% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +90TP - +90 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +120TP - +120 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Geschliffener Drachengranat (lupenrein).png (lupenrein)
Stufe
Bonus 1
Bonus 2
0 bis 1 extra Boni
+0 +75TP - +75 Max. MP
1% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +90TP - +90 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +120TP - +120 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +150TP - +150 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Geschliffener Drachengranat (brilliant).png (brilliant)
Stufe
Bonus 1
Bonus 2
0 bis 1 extra Boni
+0 +90TP - +90 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +120TP - +120 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +150TP - +150 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +180TP - +180 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Geschliffener Drachengranat (exzellent).png (exzellent)
Stufe
Bonus 1
Bonus 2
0 bis 1 extra Boni
+0 +120TP - +120 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +150TP - +150 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +180TP - +180 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +300TP - +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen



Seltener Drachengranat

Seltener Drachengranat (matt).png (matt)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +90TP - +90 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +105TP - +105 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +135TP - +135 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +165TP - +165 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Seltener Drachengranat (klar).png (klar)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +105TP - +105 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +135TP - +135 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +165TP - +165 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +300TP - +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Seltener Drachengranat (lupenrein).png (lupenrein)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +135TP - +135 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +165TP - +165 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +300TP - +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +375TP - +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen
Seltener Drachengranat (brilliant).png (brilliant)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +165TP - +165 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +300TP - +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +375TP - +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+4 +450TP - +450 Max. MP
6% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen
Seltener Drachengranat (exzellent).png (exzellent)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +225TP - +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +300TP - +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +375TP - +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+3 +450TP - +450 Max. MP
6% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+4 +600TP - +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen



Antiker Drachengranat

Antiker Drachengranat (matt).png (matt)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +150TP 1% Blitzwiderstand +150 Max. MP
2% Max. MP
1% MP-Regeneration
1% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +180TP 2% Blitzwiderstand +180 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +225TP 2% Blitzwiderstand +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +270TP 2% Blitzwiderstand +270 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +300TP 2% Blitzwiderstand +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen
Antiker Drachengranat (klar).png (klar)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +180TP 2% Blitzwiderstand +180 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +225TP 2% Blitzwiderstand +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +270TP 2% Blitzwiderstand +270 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +300TP 2% Blitzwiderstand +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+4 +375TP 3% Blitzwiderstand +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen
Antiker Drachengranat (lupenrein).png (lupenrein)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +225TP 2% Blitzwiderstand +225 Max. MP
3% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +270TP 2% Blitzwiderstand +270 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +300TP 2% Blitzwiderstand +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+3 +375TP 3% Blitzwiderstand +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+4 +525TP 4% Blitzwiderstand +525 Max. MP
7% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen
Antiker Drachengranat (brilliant).png (brilliant)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +270TP 2% Blitzwiderstand +270 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +300TP 2% Blitzwiderstand +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+2 +375TP 3% Blitzwiderstand +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+3 +525TP 4% Blitzwiderstand +525 Max. MP
7% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+4 +600TP 4% Blitzwiderstand +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen
Antiker Drachengranat (exzellent).png (exzellent)
Stufe
Bonus 1
Bonus 2
0 bis 2 extra Boni
+0 +300TP 2% Blitzwiderstand +300 Max. MP
4% Max. MP
2% MP-Regeneration
2% Schaden von MP absorbieren
1% Chance, MP wiederherzustellen

+1 +375TP 3% Blitzwiderstand +375 Max. MP
5% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+2 +525TP 4% Blitzwiderstand +525 Max. MP
7% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+3 +600TP 4% Blitzwiderstand +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+4 +900TP 6% Blitzwiderstand +900 Max. MP
12% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+5 +1.200TP 8% Blitzwiderstand +1.200 Max. MP
16% Max. MP
8% MP-Regeneration
8% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen



Legendärer Drachengranat

Legendärer Drachengranat (matt).png (matt)
Stufe
Bonus 1
Bonus 2
0 bis 3 extra Boni
+0 +450TP 3% Blitzwiderstand +450 Max. MP
6% Max. MP
3% MP-Regeneration
3% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+1 +525TP 4% Blitzwiderstand +525 Max. MP
7% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+2 +600TP 4% Blitzwiderstand +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+3 +675TP 5% Blitzwiderstand +675 Max. MP
9% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+4 +750TP 5% Blitzwiderstand +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen
Legendärer Drachengranat (klar).png (klar)
Stufe
Bonus 1
Bonus 2
0 bis 3 extra Boni
+0 +525TP 4% Blitzwiderstand +525 Max. MP
7% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+1 +600TP 4% Blitzwiderstand +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+2 +675TP 5% Blitzwiderstand +675 Max. MP
9% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+3 +750TP 5% Blitzwiderstand +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+4 +825TP 6% Blitzwiderstand +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen
Legendärer Drachengranat (lupenrein).png (lupenrein)
Stufe
Bonus 1
Bonus 2
0 bis 3 extra Boni
+0 +600TP 4% Blitzwiderstand +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+1 +675TP 5% Blitzwiderstand +675 Max. MP
9% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+2 +750TP 5% Blitzwiderstand +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+3 +825TP 6% Blitzwiderstand +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+4 +975TP 7% Blitzwiderstand +975 Max. MP
13% Max. MP
7% MP-Regeneration
7% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen
Legendärer Drachengranat (brilliant).png (brilliant)
Stufe
Bonus 1
Bonus 2
0 bis 3 extra Boni
+0 +675TP 5% Blitzwiderstand +675 Max. MP
9% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+1 +750TP 5% Blitzwiderstand +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+2 +825TP 6% Blitzwiderstand +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+3 +975TP 7% Blitzwiderstand +975 Max. MP
13% Max. MP
7% MP-Regeneration
7% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+4 +1.125TP 8% Blitzwiderstand +1.125 Max. MP
15% Max. MP
8% MP-Regeneration
8% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+5 +1.350TP 9% Blitzwiderstand +1.350 Max. MP
18% Max. MP
9% MP-Regeneration
9% Schaden von MP absorbieren
5% Chance, MP wiederherzustellen
Legendärer Drachengranat (exzellent).png (exzellent)
Stufe
Bonus 1
Bonus 2
0 bis 3 extra Boni
+0 +750TP 5% Blitzwiderstand +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+1 +825TP 6% Blitzwiderstand +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+2 +975TP 7% Blitzwiderstand +975 Max. MP
13% Max. MP
7% MP-Regeneration
7% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+3 +1.125TP 8% Blitzwiderstand +1.125 Max. MP
15% Max. MP
8% MP-Regeneration
8% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+4 +1.350TP 9% Blitzwiderstand +1.350 Max. MP
18% Max. MP
9% MP-Regeneration
9% Schaden von MP absorbieren
5% Chance, MP wiederherzustellen

+5 +1.575TP 11% Blitzwiderstand +1.575 Max. MP
21% Max. MP
11% MP-Regeneration
11% Schaden von MP absorbieren
6% Chance, MP wiederherzustellen

+6 +1.800TP 12% Blitzwiderstand +1.800 Max. MP
24% Max. MP
12% MP-Regeneration
12% Schaden von MP absorbieren
6% Chance, MP wiederherzustellen



Mythischer Drachengranat

Mythischer Drachengranat (matt).png (matt)
Stufe
Bonus 1
Bonus 2
Bonus 3
0 bis 3 extra Boni
+0 +525TP 4% Blitzwiderstand 4% Kraft des Blitzes +525 Max. MP
7% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+1 +600TP 4% Blitzwiderstand 4% Kraft des Blitzes +600 Max. MP
8% Max. MP
4% MP-Regeneration
4% Schaden von MP absorbieren
2% Chance, MP wiederherzustellen

+2 +675TP 5% Blitzwiderstand 5% Kraft des Blitzes +675 Max. MP
9% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+3 +750TP 5% Blitzwiderstand 5% Kraft des Blitzes +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+4 +825TP 6% Blitzwiderstand 6% Kraft des Blitzes +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen
Mythischer Drachengranat (klar).png (klar)
Stufe
Bonus 1
Bonus 2
Bonus 3
0 bis 3 extra Boni
+0 +675TP 5% Blitzwiderstand 5% Kraft des Blitzes +675 Max. MP
9% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+1 +750TP 5% Blitzwiderstand 5% Kraft des Blitzes +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+2 +825TP 6% Blitzwiderstand 6% Kraft des Blitzes +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+3 +900TP 6% Blitzwiderstand 6% Kraft des Blitzes +900 Max. MP
12% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+4 +975TP 7% Blitzwiderstand 7% Kraft des Blitzes +975 Max. MP
13% Max. MP
7% MP-Regeneration
7% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen
Mythischer Drachengranat (lupenrein).png (lupenrein)
Stufe
Bonus 1
Bonus 2
Bonus 3
0 bis 3 extra Boni
+0 +750TP 5% Blitzwiderstand 5% Kraft des Blitzes +750 Max. MP
10% Max. MP
5% MP-Regeneration
5% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+1 +825TP 6% Blitzwiderstand 6% Kraft des Blitzes +825 Max. MP
11% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+2 +900TP 6% Blitzwiderstand 6% Kraft des Blitzes +900 Max. MP
12% Max. MP
6% MP-Regeneration
6% Schaden von MP absorbieren
3% Chance, MP wiederherzustellen

+3 +1.050TP 7% Blitzwiderstand 7% Kraft des Blitzes +1.050 Max. MP
14% Max. MP
7% MP-Regeneration
7% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+4 +1.200TP 8% Blitzwiderstand 8% Kraft des Blitzes +1.200 Max. MP
16% Max. MP
8% MP-Regeneration
8% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen
Mythischer Drachengranat (brilliant).png (brilliant)
Stufe
Bonus 1
Bonus 2
Bonus 3
0 bis 3 extra Boni
+0 +975TP 7% Blitzwiderstand 7% Kraft des Blitzes +975 Max. MP
13% Max. MP
7% MP-Regeneration
7% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+1 +1.125TP 8% Blitzwiderstand 8% Kraft des Blitzes +1.125 Max. MP
15% Max. MP
8% MP-Regeneration
8% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+2 +1.275TP 9% Blitzwiderstand 9% Kraft des Blitzes +1.275 Max. MP
17% Max. MP
9% MP-Regeneration
9% Schaden von MP absorbieren
5% Chance, MP wiederherzustellen

+3 +1.425TP 10% Blitzwiderstand 10% Kraft des Blitzes +1.425 Max. MP
19% Max. MP
10% MP-Regeneration
10% Schaden von MP absorbieren
5% Chance, MP wiederherzustellen

+4 +1.575TP 11% Blitzwiderstand 11% Kraft des Blitzes +1.575 Max. MP
21% Max. MP
11% MP-Regeneration
11% Schaden von MP absorbieren
6% Chance, MP wiederherzustellen

+5 +1.800TP 12% Blitzwiderstand 12% Kraft des Blitzes +1.800 Max. MP
24% Max. MP
12% MP-Regeneration
12% Schaden von MP absorbieren
6% Chance, MP wiederherzustellen
Mythischer Drachengranat (exzellent).png (exzellent)
Stufe
Bonus 1
Bonus 2
Bonus 3
0 bis 3 extra Boni
+0 +1.125TP 8% Blitzwiderstand 8% Kraft des Blitzes +1.125 Max. MP
15% Max. MP
8% MP-Regeneration
8% Schaden von MP absorbieren
4% Chance, MP wiederherzustellen

+1 +1.275TP 9% Blitzwiderstand 9% Kraft des Blitzes +1.275 Max. MP
17% Max. MP
9% MP-Regeneration
9% Schaden von MP absorbieren
5% Chance, MP wiederherzustellen

+2 +1.425TP 10% Blitzwiderstand 10% Kraft des Blitzes +1.425 Max. MP
19% Max. MP
10% MP-Regeneration
10% Schaden von MP absorbieren
5% Chance, MP wiederherzustellen

+3 +1.575TP 11% Blitzwiderstand 11% Kraft des Blitzes +1.575 Max. MP
21% Max. MP
11% MP-Regeneration
11% Schaden von MP absorbieren
6% Chance, MP wiederherzustellen

+4 +1.800TP 12% Blitzwiderstand 12% Kraft des Blitzes +1.800 Max. MP
24% Max. MP
12% MP-Regeneration
12% Schaden von MP absorbieren
6% Chance, MP wiederherzustellen

+5 +2.025TP 14% Blitzwiderstand 14% Kraft des Blitzes +2.025 Max. MP
27% Max. MP
14% MP-Regeneration
14% Schaden von MP absorbieren
7% Chance, MP wiederherzustellen

+6 +2.400TP 16% Blitzwiderstand 16% Kraft des Blitzes +2.400 Max. MP
32% Max. MP
16% MP-Regeneration
16% Schaden von MP absorbieren
8% Chance, MP wiederherzustellen